A downloadable game for Windows

Chill Pill - The chill adventure game about finding Bill the Pill Bug's lost partner, Anatoly the Roly-Poly.  Bounce on the spotted mushrooms and collect seeds to finish the level.

WASD - Movement

Space - Jump

Mouse - Move Camera

F - Transform to Ball Mode - Or out of ball mode

Download

Download
Chill Pill.zip 71 MB

Development log

Comments

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The artwork for this game is really cute!! The rough animation/storyboard for the opening looks great, Bill and Anatoly have such lovely designs, I can't wait to see what other characters there are. I especially love the way Bill's hair stays visibly in place when in ball form, elicits a similar feel to Tails the Fox's tails in his spin-ball form—extremely charming!! (Also choosing to have the facial hair stay visible is hilariously charming as well)

The gameplay foundation here is incredibly solid! I should note, my computer ran this game very poorly(which I'm definitely not faulting the game for, my computer SUCKS), yet I was still able to grasp everything quite well.
My favorite thing here has to be the rolling mechanics. The ability to air dash straight into it is quite satisfying! Just a suggestion, I think it'd go a long way if upon landing your speed could carry for a smoother transition between being airborne and on-ground. Besides that, the rolling feels absolutely lovely, there's a great balance struck here between having control of the ball and being at the mercy of the terrain's geometry. What made it stand out the most for me was the little strainer area, I found myself fiddling around with the rolling for quite a bit of time in there and its super fun to control! I can see this ball form making for so many level design opportunities with slopes and ramps, I was shocked to see how natural it felt to control the ball form's trajectory inside the strainer.

Some final notes..
-The little dude at the end of the demo is so chill, I like their vibes
-The outline style for the character models complement their designs greatly
-Being able to pop in and out of ball form at will is very satisfying, I see a lot of fun movement potential there!

Kudos and good luck to everyone working on this!!